Global NA Matchups
Matches are 1 week long, split into 2-hour time slices called Skirmishes. During a skirmish, worlds will earn War Score based on how many objectives are held, with War Score being used to determine the winner of each skirmish. When each 2-hour skirmish ends, the War Score is reset, but the actual state of the map and objectives remains unchanged.
Skirmishes award Victory Points based on placement (1st — 5 Victory Points, 2nd — 4 Victory Points, 3rd — 3 Victory Points). After 84 Skirmishes (one week with 12 skirmishes/day), Victory Points are used to determine first, second and third place.
Global Skirmishes
Current Skirmish
Servers | Current Warscore | Potential points | Camps | Tower | Keep | Castle | |
---|---|---|---|---|---|---|---|
Blackgate + Borlis Pass Isle of Janthir + Eredon Terrace Jade Quarry + Ferguson's Crossing |
316 231 177 |
|
+126 +155 +107 |
7 11 6 |
9 9 6 |
3 5 4 |
1 0 0 |
Maguuma + Sorrow's Furnace Fort Aspenwood + Anvil Rock Sea of Sorrows + Yak's Bend |
1046 551 1599 |
|
+97 +61 +225 |
8 6 10 |
5 7 12 |
1 1 10 |
1 0 0 |
Darkhaven + Devona's Rest Tarnished Coast + Henge of Denravi Stormbluff Isle + Ehmry Bay |
1446 848 823 |
|
+175 +110 +90 |
8 7 9 |
11 7 6 |
5 4 3 |
1 0 0 |
Dragonbrand + Sanctum of Rall Kaineng + Gate of Madness Northern Shiverpeaks + Crystal Desert |
430 510 396 |
|
+119 +141 +110 |
4 11 9 |
8 10 6 |
5 3 4 |
0 0 1 |