Global NA Matchups
Matches are 1 week long, split into 2-hour time slices called Skirmishes. During a skirmish, worlds will earn War Score based on how many objectives are held, with War Score being used to determine the winner of each skirmish. When each 2-hour skirmish ends, the War Score is reset, but the actual state of the map and objectives remains unchanged.
Skirmishes award Victory Points based on placement (1st — 5 Victory Points, 2nd — 4 Victory Points, 3rd — 3 Victory Points). After 84 Skirmishes (one week with 12 skirmishes/day), Victory Points are used to determine first, second and third place.
Global Skirmishes
Current Skirmish
Servers | Current Warscore | Potential points | Camps | Tower | Keep | Castle | |
---|---|---|---|---|---|---|---|
Blackgate + Borlis Pass Isle of Janthir + Eredon Terrace Jade Quarry + Ferguson's Crossing |
2750 3871 2185 |
|
+106 +167 +117 |
6 11 7 |
7 11 6 |
4 3 5 |
0 1 0 |
Maguuma + Sorrow's Furnace Fort Aspenwood + Anvil Rock Sea of Sorrows + Yak's Bend |
5255 2897 3777 |
|
+166 +88 +135 |
13 3 8 |
10 5 9 |
4 4 4 |
1 0 0 |
Darkhaven + Devona's Rest Tarnished Coast + Henge of Denravi Stormbluff Isle + Ehmry Bay |
3387 3115 2383 |
|
+163 +142 +64 |
10 9 5 |
10 7 7 |
5 6 1 |
1 0 0 |
Dragonbrand + Sanctum of Rall Kaineng + Gate of Madness Northern Shiverpeaks + Crystal Desert |
2710 3913 2332 |
|
+142 +139 +85 |
7 11 6 |
13 9 2 |
3 5 4 |
1 0 0 |