Global NA Matchups
Matches are 1 week long, split into 2-hour time slices called Skirmishes. During a skirmish, worlds will earn War Score based on how many objectives are held, with War Score being used to determine the winner of each skirmish. When each 2-hour skirmish ends, the War Score is reset, but the actual state of the map and objectives remains unchanged.
Skirmishes award Victory Points based on placement (1st — 5 Victory Points, 2nd — 4 Victory Points, 3rd — 3 Victory Points). After 84 Skirmishes (one week with 12 skirmishes/day), Victory Points are used to determine first, second and third place.
Global Skirmishes
Current Skirmish
Servers | Current Warscore | Potential points | Camps | Tower | Keep | Castle | |
---|---|---|---|---|---|---|---|
Borlis Pass + Northern Shiverpeaks Sea of Sorrows + Sorrow's Furnace Maguuma + Ehmry Bay |
4263 5952 3082 |
|
+125 +187 +114 |
4 13 7 |
8 7 9 |
4 6 2 |
0 0 1 |
Fort Aspenwood + Henge of Denravi Crystal Desert + Yak's Bend Sanctum of Rall + Devona's Rest |
3509 4073 3726 |
|
+115 +131 +130 |
8 6 10 |
8 8 8 |
4 4 4 |
0 1 0 |
Darkhaven + Stormbluff Isle Gate of Madness + Kaineng Dragonbrand + Ferguson's Crossing |
3870 4551 3768 |
|
+149 +146 +129 |
10 6 8 |
10 7 7 |
4 4 4 |
0 1 0 |
Blackgate + Eredon Terrace Jade Quarry + Anvil Rock Tarnished Coast + Isle of Janthir |
262 234 222 |
|
+100 +112 +119 |
6 7 11 |
7 8 9 |
3 5 4 |
1 0 0 |